Simple Interior Lighting in RPR 2 for 3DS Max

Some of you may have seen my archviz scene in the RPR Facebook group. It’s a customised Evermotion V-Ray scene with custom assets. I made it for a realtime rendering demo the team held recently. A demo like this means constraints on the scene: Facilitate a supershort (render)time and no postwork whatsoever, as well as native RPR shaders. As the latter meant manually converting umpteen …

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